White moves first

Black people are allowed by the rules to mainly be reactive – sad but it’s still sometimes true in today’s society…

Pawn promotions

The smallest people can become the greatest, with perseverance.

Castling

The top people never fight from the front.

King

The ruler is weaker than he should be.

En Passant

When your opponent makes swift progress and rubs shoulders with you, you can cross him and take him out to retain advantage.

Queen

Women, despite being far more powerful than men, are encouraged to be selfless and keep the man’s well-being at the back of their mind at all times.

Pawns

If the lowest people in your team aren’t taken care of well, your group will not last long.

Sacrifice

You must be willing to give up the things you love the most to be able to come up trumps at the end.

Forethought

To succeed in the long-term, it’s crucial to plan well in advance.

Impassiveness

It’s vital that your opponent never see you suffer, even if you are. When in battle, hide your weaknesses.

Rook in the End Game

The quietest and the most unexpected people can often be the most loyal and the most useful ones.

Connected Rooks

It’s more useful to encourage strong members of your team to be together than to keep them divided.

Placement

A knight in a corner is a knight wasted. If you don’t give your assets what they need, they’ll be useless and perhaps leave you eventually.

Time control

If you don’t value time, you’ll lose despite all your strengths.

Pawn unity

If there’s bickering and no solidarity in the economically weakest sections, it’s a recipe for impending ruin.

Pawn play

The poorest and the smallest ones are often the first to be sacrificed, and suffer the greatest loss.

Queen and Bishop

To be the closest to a top person, you must either be his wife, or be willing to cross everybody for him

Multiple Queens

A king is allowed to have multiple queens. Sound familiar? I guess you understand more about what Franklin said now?